The learner will distinguish between different concepts of robotic programming.

Programming Basics: Part 2 of 2

The method in which tool paths are created:

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Programming Basics: Part 2 of 2

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The method in which tool paths are created:

Correct Answer

Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

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The method in which tool paths are created:

Your Answer

Correct Answer

Interpolation

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Programming Basics: Part 2 of 2

This is often the fastest way to move between two points when programming:

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Programming Basics: Part 2 of 2

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This is often the fastest way to move between two points when programming:

Correct Answer

Joint Interpolation

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Programming Basics: Part 2 of 2

Incorrect

This is often the fastest way to move between two points when programming:

Your Answer

Correct Answer

Joint Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

This method of interpolation moves all the axes of a robot so that the TCP moves in a relatively straight line:

Question 1 of 10

Programming Basics: Part 2 of 2

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This method of interpolation moves all the axes of a robot so that the TCP moves in a relatively straight line:

Correct Answer

Linear Interpolation

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Programming Basics: Part 2 of 2

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This method of interpolation moves all the axes of a robot so that the TCP moves in a relatively straight line:

Your Answer

Correct Answer

Linear Interpolation

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Programming Basics: Part 2 of 2

This method of interpolation requires a minimum of three points. It produces a calculated path between the three points that forms an arc:

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Programming Basics: Part 2 of 2

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This method of interpolation requires a minimum of three points. It produces a calculated path between the three points that forms an arc:

Correct Answer

Circular Interpolation

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Programming Basics: Part 2 of 2

Incorrect

This method of interpolation requires a minimum of three points. It produces a calculated path between the three points that forms an arc:

Your Answer

Correct Answer

Circular Interpolation

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Programming Basics: Part 2 of 2

Which interpolation type is best represented in this picture?

Question Image
Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Which interpolation type is best represented in this picture?

question image

Correct Answer

Joint Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Which interpolation type is best represented in this picture?

question image

Your Answer

Correct Answer

Joint Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Which interpolation type is best represented in this picture?

Question Image
Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Which interpolation type is best represented in this picture?

question image

Correct Answer

Linear Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Which interpolation type is best represented in this picture?

question image

Your Answer

Correct Answer

Linear Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Which interpolation type is best represented in this picture?

Question Image
Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Which interpolation type is best represented in this picture?

question image

Correct Answer

Circular Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Which interpolation type is best represented in this picture?

question image

Your Answer

Correct Answer

Circular Interpolation

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Programming Basics: Part 2 of 2

Joint, linear, and circular interpolation are all considered to be what type of information?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Joint, linear, and circular interpolation are all considered to be what type of information?

Correct Answer

Positional Information

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Question 1 of 10

Programming Basics: Part 2 of 2

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Joint, linear, and circular interpolation are all considered to be what type of information?

Your Answer

Correct Answer

Positional Information

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Programming Basics: Part 2 of 2

Weld parameters and weave parameters are considered to be what type of information?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Weld parameters and weave parameters are considered to be what type of information?

Correct Answer

Process Instructions

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Question 1 of 10

Programming Basics: Part 2 of 2

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Weld parameters and weave parameters are considered to be what type of information?

Your Answer

Correct Answer

Process Instructions

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Programming Basics: Part 2 of 2

"If" statements, variables, and loops are considered to be what type of information?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

"If" statements, variables, and loops are considered to be what type of information?

Correct Answer

Logic

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

"If" statements, variables, and loops are considered to be what type of information?

Your Answer

Correct Answer

Logic

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Question 1 of 10

Programming Basics: Part 2 of 2

Which interpolation type requires a minimum of three points?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Which interpolation type requires a minimum of three points?

Correct Answer

Circular Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Which interpolation type requires a minimum of three points?

Your Answer

Correct Answer

Circular Interpolation

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Question 1 of 10

Programming Basics: Part 2 of 2

Most programming languages contain the same information in a positioning instruction.

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Most programming languages contain the same information in a positioning instruction.

Correct Answer

True

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Most programming languages contain the same information in a positioning instruction.

Your Answer

Correct Answer

True

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Question 1 of 10

Programming Basics: Part 2 of 2

Which of the following interpolation types should not be used to make a weld?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Which of the following interpolation types should not be used to make a weld?

Correct Answer

Joint Interpolation

Explanation:

Joint interpolation may not follow the intended path to reach the destination; therefore, it is seldom used for a weld.

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Which of the following interpolation types should not be used to make a weld?

Your Answer

Correct Answer

Joint Interpolation

Explanation:

Joint interpolation may not follow the intended path to reach the destination; therefore, it is seldom used for a weld.

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Question 1 of 10

Programming Basics: Part 2 of 2

Which interpolation method is often used to travel between welds?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

Which interpolation method is often used to travel between welds?

Correct Answer

Joint Interpolation

Explanation:

Joint interpolation is often used to move between welds because a straight line is not always necessary and joint interpolation is the fastest way to move between two points.

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Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

Which interpolation method is often used to travel between welds?

Your Answer

Correct Answer

Joint Interpolation

Explanation:

Joint interpolation is often used to move between welds because a straight line is not always necessary and joint interpolation is the fastest way to move between two points.

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Question 1 of 10

Programming Basics: Part 2 of 2

If a weld is to be made on a round part, which interpolation method would be best to use?

Question 1 of 10

Programming Basics: Part 2 of 2

Correct!

If a weld is to be made on a round part, which interpolation method would be best to use?

Correct Answer

Circular Interpolation

 Finish
Question 1 of 10

Programming Basics: Part 2 of 2

Incorrect

If a weld is to be made on a round part, which interpolation method would be best to use?

Your Answer

Correct Answer

Circular Interpolation

 Finish
Question 1 of 10
Programming Basics: Part 2 of 2

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Published
8/22/2014
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8/22/2014
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Programming Basics: Part 2 of 2 by Fox Valley Technical College is licensed under a Creative Commons Attribution 3.0 Unported License.