Learners examine the function of each part of a microscope and follow step-by-step instructions on how to focus on a specimen. They also review the proper use and care of a microscope and test their knowledge in two drag-and-drop exercises.
User Experience Design: What is User Experience Design?
In this learning activity you'll explore an overview of User Experience Design and recognize how User Experience Design (UXD) can make you a better designer.
Converting Between Standard and Metric Measurements
As a welder, you'll need to know how to convert between standard and metric measurements. Try this activity to practice converting between these two measurements. A conversion chart is provided to help you complete this work.
Solving Equations that Contain Algebraic Fractions
Learners use the lowest common denominator to simplify and then solve equations with algebraic fractions. Immediate feedback is provided. This animated object has audio content.
Explore what time management is, how to use a time matrix, and how to put it all together and use our new time management skills to accomplish more during your days.
Learners follow step-by-step instructions for dividing algebraic fractions. They begin by reducing the fractions to their simplest form. Immediate feedback is provided. This activity has audio content.
In this animated and interactive object, learners view two examples of how to subtract fractions with unlike denominators and then work five similar problems.
Brainstorming helps find new ideas to problems. Learn how you can use brainstorming to write a paper, give a speech, or work on a group project. In this video, you’ll explore what brainstorming is and how to use it.
Adding Fractions With Unlike Denominators (Screencast)
Learners follow steps to add fractions with different denominators. They also review fraction concepts, do a drag-and-drop exercise involving fraction terms, and add fractions with common denominators.
The Animal Welfare Act, or AWA, gives protection to animals used in research, education, and entertainment. Explore ethical use and some of the current alternatives in this module.