This interactive object is designed to help learners memorize schematic symbols used in pneumatic diagrams. Learners quiz themselves using electronic flashcards.
In this animated object, learners examine the formulas used to convert peak, RMS, average, and peak-to-peak AC voltages. A brief quiz completes the activity.
Users of this learning object evaluate the early online experiences of four hypothetical students and record the lessons that can be learned about what to do and what not to do to create effective online learning environments.
Dietary Manager Training: Documenting the Nutrition Care Process
Learners read about the S.O.A.P. and D.A.R. formats that are used to document progress notes in medical records. They then match statements to S.O.A.P. and D.A.R. categories in drag-and-drop exercises.
Learners follow the step-by-step process the U.S. Government uses for creating the federal budget. The topics of budget surpluses and deficits and the federal deficit are covered.
In this learning activity you'll list three decisions and the methods you used when making your decisions. You'll also learn about decision making methods.
Bloom's Taxonomy For Cognitive Learning and Teaching (Screencast)
The users of this learning object read a brief introduction to the six levels of Bloom's Cognitive Taxonomy and quiz themselves on a basic understanding of the levels.
In this animated object, learners examine the two types of optical encoders used in automation applications: incremental and absolute. A brief quiz completes the activity.
Learners answer questions about foundry-related technology and terms using a game board format. This learning object can be used individually, in small groups, or as a class activity to provide an alternative self-assessment tool.