Pointers In C++
By Ryan Appel
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
Wireless Hardware
By Terry Bartelt
Learners consider the most common types of electromagnetic waves and the kinds of hardware used in a wireless network. A short quiz completes the activity.
Bandwidth Capacity Techniques
By Dennis Fontaine, Terry Bartelt
In this learning activity you'll follow the process of converting digital data into a series of analog signals.
DDoS - Distributed Denial of Service Attacks
By Joseph Wetzel
Explore what DDoS attacks are, the methods used to carry them out, and how to prevent them.
User Experience Design : Remote vs. In-Person Usability Testing
By Kimberly Reed
In this activity, you'll discover the differences, advantages, and disadvantages of remote and in-person usability testing.
How Switches Increase Speed
In this learning activity you'll observe how switches are used in local area networks to increase data transmission speeds.
Subtracting Binary Numbers by Adding the 2's Complement
By Kevin Ritzman
In this learning activity you'll solve three binary subtraction problems using the 2's complement method.
Domain Model
In this learning activity you'll examine how a large computer network is configured.
The Ethernet Frame
Learners view the seven segments of an Ethernet frame and the types of information each represents.
Basics of the SELECT Statement
By Glen Orsburn
Learners use this Structured Query Language tutorial to gain an understanding of how a SELECT statement is built. This learning object has audio content.
Name Servers
In this learning activity you'll explore the process that servers follow to take a name entered on a computer browser and convert it to an IP address.
Components of a Data Center
By tkenton
In this learning activity you'll describe the typical components of a data center.
Firewalls: Packet Filters
By Joseph Wetzel, Douglas Tabbutt
In this learning activity you'll create a packet filter.
Restful Services
In this learning activity, we’ll explore what RESTful services are, how they interact with clients and servers, and finally, understand how it works within an HTTP framework.
How the Ethernet Works
In this learning activity you'll explore how computers connected on a network use Ethernet technology.
CRC – Cyclic Redundancy Check
By Dawn Rohm
In this learning activity, you’ll be introduced to what the CRC is, the technology behind it, and how it’s performed.
Access Modifiers in C#
By carlfranklin
In this learning activity we will learn what access modifiers are and how they are used in C#.
Debugging: Immediate Window
In this learning activity, you'll explore the Immediate Window including what is it and how you use it?
Dynamic Host Configuration Protocol
In this learning activity you'll examine the software operation Dynamic Host Configuration Protocol (DHCP), which automatically performs TCP/IP configurations.
Visual Studio: Connecting to Team Foundation Service
By Brian Foote
In this learning activity, you’ll practice connecting to the Team Foundation Service (TFS) and your local code repository to get existing code.
The IP Address Format
In this learning activity you'll examine the format of an IP address and interpret the octet by converting between decimal and binary numbers.
IP Addressing and Subnetting
In this learning activity you'll review how a local area network computer uses a subnet mask to determine if its message is intended for a computer on the same network or on a remote network.
User Experience Design: User Experience Testing
In this learning activity, you'll be introduced to user experience testing.
Network Topologies
In this learning activity, you'll examine the different ways in which computers and other equipment are physically connected in local area networks and the advantages and disadvantages of each topology.
IT Project Management: Agile Scrum
In this learning activity, you’ll be introduced to how the Agile software development methodology uses the scrum framework.